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Sol and Luna
Characters created for my GGJ 2022 game, Lunar Revolution. Fully sculpted and rigged in Blender with cloth physics and emission materials.
Sun and Moon Front Render Final.png
Sun and Moon Clothed Back.png
Sun and Moon Front Render.png
Sun and Moon Back Render.png
Sun Face.png
Sun Angry.png
Moon Face.png
Quad Robot
Quadruped robot I made just to stretch my robot design, texturing, and animation skills.
Quad Render.jpg
Quad Back Render.jpg
Bellerophon
Character I made based on the Ancient Greek hero, Bellerophon. Planned for a future project.
Bellerophon standing.png
Bellerophon Face.png
Dark Matter Creatures
Enemies made for my Global Game Jam 2022 submission, Lunar Revolution.
Dark Matter Imp.png
Dark Matter Shooter.png
Military Vehicles
An assortment of military vehicles made to function as enemies in my game, Abduct the Earth!!
Military Vehicles.png
Helicopter.png
Bomber.png
Drone.png
Tank and Humvee.png
Totem Animals
A collection of totem inspired enemies for my game, Totem Trials.
Other Works
Goose.png
Goose
Goose3.png
Polyphemus_Final.png
Polyphemus
Boss character made for a planned game called Leandros' Knot.
Boat Render.png
Wanderer
Player character made for my Global Game Jam 2021 submission, Lost Among the Stars.
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